The standard perspective in Skyjacker is a first-person view, with a virtual head’s-up display.  In this setting there is no cockpit – the pilot is sitting deep inside their ship, in an armored conning capsule, receiving visual information from external sensors and cameras to a virtual helmet of sorts.  If a pilot can see space with their own eyes something has gone terribly, horribly wrong.

Some of these cameras can be separated from the ship, for a third-person view.  This is absolutely an intended feature!  We’re letting you make your own personalized ship and we’re definitely going to help show it off.  Third person views are disabled in the demo because they’re buggy as hell at the moment, but it will be a fully realized option in the game, and sooner, not later.


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